This documentation is automatically generated by online-judge-tools/verification-helper
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_subtree_sum"
#include "../DataStructure/segment_tree.hpp"
#include "../Graph/heavy_light_decomposition.hpp"
#include <iostream>
using lint = long long;
int main() {
std::cin.tie(nullptr);
std::ios::sync_with_stdio(false);
int n, q;
std::cin >> n >> q;
std::vector<lint> xs(n);
for (auto& x : xs) std::cin >> x;
Graph<> graph(n);
for (int v = 1; v < n; ++v) {
int p;
std::cin >> p;
graph.span(false, p, v);
}
HeavyLightDecomposition hld(graph);
{
auto pxs = xs;
for (int i = 0; i < n; ++i) xs[i] = pxs[hld.vs[i]];
}
SegmentTree<lint> seg(xs, 0, [](auto a, auto b) { return a + b; });
while (q--) {
int t;
std::cin >> t;
switch (t) {
case 0: {
int v, x;
std::cin >> v >> x;
int i = hld.id[v];
seg.update(i, seg.get(i) + x);
break;
}
case 1: {
int v;
std::cin >> v;
auto [l, r] = hld.subtree(v, false);
std::cout << seg.fold(l, r) << "\n";
break;
}
}
}
return 0;
}#line 1 "Verify/hld_subtree.test.cpp"
#define PROBLEM "https://judge.yosupo.jp/problem/vertex_add_subtree_sum"
#line 2 "DataStructure/segment_tree.hpp"
#include <vector>
#include <functional>
template <class T>
struct SegmentTree {
using Merger = std::function<T(T, T)>;
int length;
std::vector<T> dat;
T unit;
Merger merge;
SegmentTree() = default;
SegmentTree(int n, const T& unit, const Merger& merge)
: length(1), unit(unit), merge(merge) {
while (length < n) length <<= 1;
dat.assign(length * 2, unit);
}
template <class Container>
SegmentTree(const Container& elems, const T& unit, const Merger& merge)
: length(1), unit(unit), merge(merge) {
int n = elems.size();
while (length < n) length <<= 1;
dat.assign(length * 2, unit);
std::copy(elems.begin(), elems.end(), dat.begin() + length);
for (int nidx = length - 1; nidx >= 1; --nidx) {
T vl = dat[nidx * 2 + 0];
T vr = dat[nidx * 2 + 1];
dat[nidx] = merge(vl, vr);
}
}
void update(int nidx, const T& elem) {
nidx += length;
dat[nidx] = elem;
while (nidx > 0) {
nidx >>= 1;
T vl = dat[nidx * 2 + 0];
T vr = dat[nidx * 2 + 1];
dat[nidx] = merge(vl, vr);
}
}
T fold(int ql, int qr) const {
ql = std::max(ql, 0);
qr = std::min(qr, length);
ql += length, qr += length;
T lacc = unit, racc = unit;
while (ql < qr) {
if (ql & 1) {
lacc = merge(lacc, dat[ql]);
++ql;
}
if (qr & 1) {
--qr;
racc = merge(dat[qr], racc);
}
ql >>= 1, qr >>= 1;
}
return merge(lacc, racc);
}
T get(int idx) const { return dat[idx + length]; }
T fold_all() const { return dat[1]; }
};
#line 2 "Graph/heavy_light_decomposition.hpp"
#line 2 "Graph/graph.hpp"
#line 4 "Graph/graph.hpp"
template <class Cost = int>
struct Edge {
int src, dst;
Cost cost;
Edge() = default;
Edge(int src, int dst, Cost cost = 1)
: src(src), dst(dst), cost(cost){};
bool operator<(const Edge<Cost>& e) const { return cost < e.cost; }
bool operator>(const Edge<Cost>& e) const { return cost > e.cost; }
};
template <class Cost = int>
struct Graph : public std::vector<std::vector<Edge<Cost>>> {
using std::vector<std::vector<Edge<Cost>>>::vector;
void span(bool direct, int src, int dst, Cost cost = 1) {
(*this)[src].emplace_back(src, dst, cost);
if (!direct) (*this)[dst].emplace_back(dst, src, cost);
}
};
#line 4 "Graph/heavy_light_decomposition.hpp"
#line 6 "Graph/heavy_light_decomposition.hpp"
template <class Cost>
struct HeavyLightDecomposition {
// indexing
// v: a vertex in original graph
// i: assigned label of a vertex
Graph<Cost> graph;
std::vector<int> id, vs; // id: v -> i, vs: i -> v
std::vector<int> par, sz, head, dep, out;
// these are all v-indexed
// in equals to id
int time;
explicit HeavyLightDecomposition(const Graph<Cost>& graph)
: graph(graph),
id(graph.size()),
vs(graph.size()),
par(graph.size()),
sz(graph.size()),
head(graph.size()),
dep(graph.size()),
out(graph.size()),
time(0) {
dfs_sz(0, -1, 0);
head[0] = 0;
dfs_hld(0, -1);
}
void dfs_sz(int v, int p, int d) {
par[v] = p;
sz[v] = 1;
dep[v] = d;
if (!graph[v].empty() && graph[v].front().dst == p) {
std::swap(graph[v].front(), graph[v].back());
}
for (auto& e : graph[v]) {
if (e.dst == p) continue;
dfs_sz(e.dst, v, d + 1);
sz[v] += sz[e.dst];
// heavy edge first
if (sz[graph[v].front().dst] < sz[e.dst]) {
std::swap(graph[v].front(), e);
}
}
}
void dfs_hld(int v, int p) {
id[v] = time++;
vs[id[v]] = v;
bool first = true;
for (auto e : graph[v]) {
if (e.dst == p) continue;
head[e.dst] = (first ? head[v] : e.dst);
first = false;
dfs_hld(e.dst, v);
}
out[v] = time;
}
int lca(int u, int v) {
while (true) {
if (id[u] > id[v]) std::swap(u, v);
if (head[u] == head[v]) return u;
v = par[head[v]];
}
}
int dist(int u, int v) {
return dep[u] + dep[v] - dep[lca(u, v)] * 2;
}
std::vector<std::pair<int, int>> path(int u, int v, bool is_edge) {
std::vector<std::pair<int, int>> segs;
while (true) {
if (id[u] > id[v]) std::swap(u, v);
if (head[u] == head[v]) {
// when edge path, the lca has to be excluded
segs.emplace_back(id[u] + is_edge, id[v] + 1);
return segs;
}
segs.emplace_back(id[head[v]], id[v] + 1);
v = par[head[v]];
}
}
std::pair<int, int> subtree(int v, bool is_edge) {
// when edge path, the root has to be excluded
return {id[v] + is_edge, out[v]};
}
};
#line 5 "Verify/hld_subtree.test.cpp"
#include <iostream>
using lint = long long;
int main() {
std::cin.tie(nullptr);
std::ios::sync_with_stdio(false);
int n, q;
std::cin >> n >> q;
std::vector<lint> xs(n);
for (auto& x : xs) std::cin >> x;
Graph<> graph(n);
for (int v = 1; v < n; ++v) {
int p;
std::cin >> p;
graph.span(false, p, v);
}
HeavyLightDecomposition hld(graph);
{
auto pxs = xs;
for (int i = 0; i < n; ++i) xs[i] = pxs[hld.vs[i]];
}
SegmentTree<lint> seg(xs, 0, [](auto a, auto b) { return a + b; });
while (q--) {
int t;
std::cin >> t;
switch (t) {
case 0: {
int v, x;
std::cin >> v >> x;
int i = hld.id[v];
seg.update(i, seg.get(i) + x);
break;
}
case 1: {
int v;
std::cin >> v;
auto [l, r] = hld.subtree(v, false);
std::cout << seg.fold(l, r) << "\n";
break;
}
}
}
return 0;
}